Will Gaussian Splatting Replace 3D Textured Meshes?

By on 6 November, 2026

Gaussian splatting is gaining attention as a new approach to creating realistic 3D representations from imagery. But how does it compare with traditional photogrammetry outputs, and where does it fit into real-world workflows? Dr. Jules Morel, Data Analyst at Mirukuru in Japan, recently met with our team at SimActive to explore how Gaussian splats are created, what it takes to achieve high-quality results, and how they compare with traditional textured meshes.

View this webinar recording on the subject and learn about the following:

  • Understanding the fundamentals of Gaussian splatting
  • Capturing and processing imagery for high-quality results
  • Exploring Gaussian splats for visualization and measurement
  • Comparing Gaussian splats with traditional textured meshes and their respective applications

About SimActive 

SimActive is the developer of Correlator3D™ software, a patented end-to-end photogrammetry solution for the generation of high-quality geospatial data from satellite and aerial imagery, including drones. Correlator3D™ performs aerial triangulation (AT) and produces dense digital surface models (DSM), digital terrain models (DTM), point clouds, orthomosaics, Gaussian splats, 3D models and vectorized 3D features. Powered by GPU technology and multi-core CPUs, Correlator3D™ ensures matchless processing speed to support rapid production of large datasets. SimActive has been selling Correlator3D™ to leading mapping firms and government organizations around the world, offering cutting-edge photogrammetry software backed by exceptional customer support.

For more information, visit www.simactive.com.

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