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X-WR-CALNAME:Spatial Source
X-WR-CALDESC:Spatial Source
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DTSTART:20260405T030000
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BEGIN:VEVENT
UID:ai1ec-47749@www.spatialsource.com.au
DTSTAMP:20261010T020212Z
CATEGORIES:
CONTACT:SimActive\; https://hubs.ly/Q04y9Nj20
DESCRIPTION:<div class='ai1ec-event-avatar alignleft timely'><img src='http
 s://www.spatialsource.com.au/wp-content/uploads/2026/10/Interview-on-Gauss
 ian-Splats-for-Photogrammetry.png?w=280' width='280' height='153' /></div>
 <p class='p1'>Gaussian splatting is rapidly gaining attention as a new way
  to create highly realistic 3D representations from imagery. But beyond im
 pressive visualization\, what can Gaussian splats actually be used for in 
 photogrammetry? Join our guest Dr. Jules Morel\, Data Analyst at Mirukuru 
 in Japan\, as we examine how Gaussian splats are created\, what is require
 d to achieve high-quality results\, and where the technology fits within r
 eal-world photogrammetry workflows. We will also compare Gaussian splats w
 ith traditional textured meshes and discuss when each approach makes sense
 .</p>\n<p class='p1'><a href='https://hubs.ly/Q04y9Nj20' target='_blank' r
 el='noopener'><strong>Register for the event</strong></a></p>\n<p class='p
 1'>Specifically\, attendees will learn about:</p>\n<ul class='ul1'>\n<li c
 lass='li1'>Understanding the fundamentals of Gaussian splatting</li>\n<li 
 class='li1'>Capturing and processing imagery for high-quality results</li>
 \n<li class='li1'>Using Gaussian splats for visualization and measurement<
 /li>\n<li class='li1'>Comparing splats with traditional textured meshes</l
 i>\n</ul>
DTSTART;VALUE=DATE:20261008
DTEND;VALUE=DATE:20261010
SEQUENCE:0
SUMMARY:Will Gaussian Splatting Replace 3D Textured Meshes?
URL:https://www.spatialsource.com.au/event/will-gaussian-splatting-replace-
 3d-textured-meshes/
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